Version 1.2 of Le Mans Ultimate, the official game of the FIA World Endurance Championship, is now available, which includes the latest batch of European Le Mans Series content.
‘ELMS Pack 2’ adds the Circuit Paul Ricard to the game, alongside the Ginetta G61-LT-P325-Evo LMP3.
Initially, only the 2025 ELMS version of the French venue, featuring the chicane on the Mistral, will be available, although additional layouts will be added at a later date following the conclusion on the ELMS season pass.
The Ginetta is the second LMP3 to be added to Le Mans Ultimate, following the Ligier JS P325. The car was campaigned by DKR Engineering in this year’s ELMS and Michelin Le Mans Cup.
The pack costs €9.99/£8.99/$11.99, with it free for all ELMS season pass holders and RaceControl Pro+ subscribers.
The update has also introduced several new features.
Firstly, the RealRoad track simulation model has been updated, with the consequences that rubber will now accumulate over a larger area, track evolution has increased online, and grip is now scaled properly on rubbered surfaces in wet conditions.
Wheel rim heating has been added to the cars in LMP2, LMP3, LMGTE and LMGT3, alongside an updated tyre model for LMP2, LMP3 and LMGT3, which will make temperature peaks less aggressive.
Badges have been added to help improve online driving standards. Following the completion of 10 online races, players will be assigned either a Good, Trusted or Warning badge based on their contact ratio. This badge will be visible to other players when racing, and also factor into online matchmaking.
Players with a ‘Warning’ badge will have a limited number of races to improve their contact ratio, before receiving an automatic ban. If a player gets banned, they will have a unique ‘Probation’ badge during a re-evaluation period, with bans increasing in length each time one is triggered.
This is a different metric from the current Safety Rank system, which will remain in the game and determine which online events players are eligible for.
In the backend, LiveSteward has been added to the game. This system will automatically detect incidents in online races, starting with intentional wrecking, and in the future will be able to apply in-race penalties.
For the time being, LiveSteward will only track incidents, with it being given the power to hand out penalties once it has been proven to be reliable. In the future, the aim is for LiveSteward to also penalise incidents such as dangerous rejoins and contact.
Time penalties have also been added for cases where the existing Drive Through penalty was deemed excessive, whilst the addition of texture streaming means that textures will dynamically improve based on proximity, which should allow players to run at higher graphics settings with improved frame rate stability.
Easy Anti-Cheat is now required to play online, to counter players who attempt to interfere with the game, and will install automatically as part of the update.
This is important as another addition is the arrival of ‘Team Online Championships’, which utilise the existing Online Championships and Team Racing features. For now, Team Online Championships are just for fun, but in the future, they will be used as part of the Le Mans Virtual qualifying process.
Engineer Mode has been added to the game. This will allow teammates or Steam friends to configure a driver’s pit stop in the Team Racing, Special Events and Online Championships modes.
Finally, visual damage has been improved, a native telemetry system and Japanese language option have been added, and drivers now have the ability to complete the cooldown lap manually at the end of a race session.
The next update for Le Mans Ultimate is set to be released in early 2026 and will feature the Circuit de Barcelona-Catalunya and Duqueine D09 LMP3, completing the content of the ELMS Season Pass.
Images courtesy of Le Mans Ultimate

